Plan
The route builder: Build, Edit, Display and Route tools, routing rules, off-road anchors, waypoints, saving and leaving.
The Plan tab is the route builder, a full screen map with the Toolbox down the left side. Click the map to place a point, click again to place the next, and INVIA draws the line between them. Read the pages in this section in order, because each one goes deeper into the tools the page before it introduced.
INVIA routes on the road where there is a road and draws a straight line where there is not. A click on a paved highway therefore bends your line along the highway, while a click out in open desert connects straight across.
Building the line#
Add Point puts a route point on the end of the route, and route points connect by road. To place a named stop in the middle instead, use Add POI, which offers Fuel Stop, Camp, Vista, Hazard, Food, Service or a Custom Name for the pin. Off route (marker only, don't reroute to it) is ticked by default, so the pin sits beside the line and the route does not change until you clear that box.
Explore reads a road or a pin without touching your work, so you can check a road number, class, season and agency and then press Esc to go back to building. Locate Me flies the map to your GPS position, and starts the route there when the map is empty. The Build tools.
The four routing modes#
One mode is active at a time, and the mode decides what each new click does.
| Mode | What each new click does |
|---|---|
| Auto, the default | Tries the road network, then the trail network, then a straight line. |
| Road | The road network only. |
| Trail | The trail network only. |
| OFF-Track | Straight lines, with no routing at all. |
Switching modes changes only the segments you draw next, so everything already on the map stays exactly where it is. To move a stretch you have already drawn, use Detour rather than switching mode and building it again.
Avoid Highways, Avoid Tolls and Avoid Unpaved apply in Road mode only, and they are greyed out in Auto and Trail because those modes choose their own network. Changing one redraws the line between your points, while the points themselves stay where you placed them.
If the trail router is unavailable, INVIA routes that segment on roads instead and tells you so. The segment is drawn, the rest of the route is untouched, and nothing is required of you. To draw that segment off the road network instead, switch to OFF-Track and place the points again.
When a click does not land on a road#
Zoom sets how close a click has to be to count as on a road, about 300 meters when you are zoomed out and about 10 meters at street level. The same click can therefore snap at one zoom and be declared off-road at another, so zoom in before you click when you want the line on an exact road. About 300 meters is the widest INVIA reaches and about 10 meters the tightest, so a point farther than about 300 meters from any road never snaps whatever the zoom.
A click that finds nothing within tolerance on either network draws its segment straight and turns that point into an orange anchor. An orange anchor is a point that is not on a road, with the line drawn exactly through it. The clicks after it keep drawing straight until one lands within about 10 meters of a road, and road routing resumes from there.
Orange anchors are the one part of the line you can drag, and dragging one redraws the two straight segments on either side at once. Anchor markers fade as you zoom out and are not drawn at zoom 11 and below, so zoom back in past zoom 11 when they disappear from view. The anchors are still on the route and only the markers are hidden, which means the line, its distance and its shape do not change. Routing rules and off-road anchors.
Editing what you have drawn#
Detour replaces a stretch in three clicks: click one end of the stretch on the route line, click the other so the stretch turns cyan, then click where you want it instead. Both ends stay exactly where you clicked, and the rest of the route is untouched. A click more than 30 pixels off the line is ignored rather than marking the wrong place, so no end mark appears and you can click again closer to the line.
Trim cuts a section out: mark its start and end on the route line, then click the red section or press Remove section. The two ends of the cut become new route points and the active routing mode reconnects them, so the result is still one route rather than two pieces.
Split breaks one route into two segments, named Part 1 and Part 2, each with its own color, and the sidebar becomes a Segments panel. Its note reads Click a segment to edit it. You can rename a segment, save one with Save, save both with Save Both, or put them back together with Rejoin Route. Nothing is deleted by a split, because every point is still on the map.
A route needs at least three points to split, and the split cannot sit on an endpoint. A click on or past an end reads Click nearer the middle of the section to split, so nothing is divided until you click farther in. The panel and its note call each piece a segment, while the Trim banner and that split message call it a section, and both words mean the same piece of route.
Named waypoints inside a stretch you detour or trim move to pins beside the route rather than being deleted, so a place you marked outlives the edit. Unnamed route points inside that stretch are removed with it, because they exist only to shape the line.
Add Route keeps the current route on the map as a segment and starts a blank one, so you can build several routes in one sitting and save them together. Up to five routes can be open in the builder at once, and a sixth is refused with Max 5 routes in builder, which leaves the five you have untouched. Reverse flips the direction of the whole route in place, which makes the finish the start without moving the line or its points.
You can drag named waypoint markers, the green start pin, orange off-road anchors and off-route pins. The road part of the route line is not draggable, so use Detour to move it. The finish marker is not draggable either, so extend the route or undo to change where the route ends.
Ctrl+Z undoes and Ctrl+Y redoes, with Cmd in place of Ctrl on a Mac, and the arrows in the map controls do the same. Every committed edit is one step, so a split is one step and a join is one step. Undo restores the previous geometry directly rather than routing again, which is why it is instant and exact. Reopening a saved route seeds the undo stack with its last 25 points, so you can walk a saved route back point by point. The Edit tools.
Starting over, importing and copying#
New Route clears the current route from the map after asking Clear current route?, and a version you already saved is still in your library because clearing the map does not delete it. Save & edit copy saves what is on the map and then opens an unsaved Copy of it, so you can try a variation while the original stays as saved. Import loads a route from your library, a GPX or KML file, or a connected device, and it arrives as another segment, so your current route stays on the map. Cancel Edit puts a saved route back to the version you loaded and discards the edits you made since, while the saved route in your library is unchanged.
What you see as you build#
The Toolbox and the panels around the map fill in as the route grows.
- Distance, and a Waypoints count that includes unnamed route points as well as named ones.
- Ride time, estimated from the distance and your Activity Type, because each of Adventure, Dual Sport, Enduro, Road, ATV, SXS and 4x4 carries its own average speed.
- A fuel stop reminder once the route passes a typical range for your discipline, which you can dismiss without changing the route.
- The Elevation Profile panel, holding total climb, total descent, maximum grade and your named waypoints plotted along it. Hover the chart to read distance, elevation and grade at any point.
- Mile markers along the line, a draggable green pin at the start and a blue dot at the finish.
Search address or place flies the map to a location and adds it as a named route waypoint. Display sets the route color and turns on heat maps, Global covering everyone's public routes and rides and Mine covering your own on a Pro account. Overlay drops any saved route, ride, collection or imported GPX under your route as a reference layer, so you can trace something you already have or keep clear of it.
Saving#
Save Route opens the save dialog, and the name, description, activity, difficulty, surface, visibility and collection you enter there are what the library, Explore and every card show afterwards. Difficulty and surface are your own ratings, because INVIA never computes them. Tick Export as GPX to download the file at the same time as you save.
Saving a route you have saved before offers Update Route, which replaces it so your library still holds one route, and Save as New, which keeps the original so your library holds two.
Saving still works when you are offline, because the route is kept on this device and the toast says so. No work is lost and every other tool in the builder still works, so open your library once you are back online and check that the route is listed.
Press Cancel Edit on a saved route and the sidebar becomes the Route View panel, which holds the route's details along with Edit Route, New Route, Export GPX, Send to Garmin and Delete. Send to Garmin is greyed out and reads Connect Garmin on Device page until you connect one on the Device page. The route is saved and unchanged, and every other button on the Route View panel still works.
A route you copied from another rider shows Imported from and that rider's name, and Export GPX is not offered on the copy because the route file is the original rider's. Your copy still works like any route you built, so use Send to Garmin to get it onto your GPS. Saving, Route View and leaving.
Leaving the Plan tab#
Leaving Plan with unsaved work asks Leave the route builder? and offers three choices, because INVIA never clears a route without asking.
| Choice | What happens |
|---|---|
| Cancel | The dialog closes and the route is as it was. |
| Clear route | The unsaved changes are discarded, and the builder is empty when you return to the Plan tab. |
| Keep active | The route stays in the builder, still there when you come back. |
Loading another route over unsaved work asks Replace current route? and warns Your unsaved changes will be lost. Your saved routes are untouched either way. Confirm and the route you picked loads in place of the unsaved one, or press Cancel and save the work first.
- 1Toolbox: Build
The Build group of the route builder: Add Point, Explore, Add POI, Locate Me, the four routing modes, zoom-dependent snapping, orange off-road anchors, and what you see as you build.
- 2Routing rules and off-road anchors
How a click becomes a segment: the road-then-trail-then-straight order in Auto, zoom-dependent snap tolerance, the off-road chain, orange anchors you can drag, and when road routing resumes.
- 3Toolbox: Edit
The Edit group of the route builder: Detour in three clicks, Trim, Split and Join, Add Route, Reverse, delete, undo and redo, what can be dragged, and how to start over.
- 4Save dialog, Route View and leaving
The Save Route dialog field by field, what is stored, Update Route and Save as New, the Route View panel, editing after saving, exporting, and what happens when you leave the Plan tab.